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WELCOME

Engine: Unity

 

Position: Game Designer, Presenter  

 

Team Size: 5 members

 

Development: 1 month

 

Accomplishments: Competitively pitched and greenlit as a thesis project at the Florida Interactive Entertainment Academy

 

Description: 2 player survival horror game where one player navigates a haunted house while the other is given the ability to intricately control the ambiance, environment, and haunting 

Design Gallery

Artist Credit: "Concept Art" image by Cecil Powell

Live Pitch Gameplay

Welcome was pitched as a student thesis project to FIEA faculty and was successfuly greenlit for production.  Here is a taping of the gameplay demo from that pitch.  One player is navigating while all music, ambiance, and ghosts are controlled by another player in real time.

Alpha Footage

Welcome was handed to a different team of talented student developers, not including myself, after being greenlit.

 

Developer Credit: Michael Agreda, Max Brickel, Pete Fellner, Zachary Johnson, Jarrod Pope, Cecil Powell, Ahmar Rana, Tommy Ross, Sandy Shankar,          Kyle Weeks, Cameron Wilkerson

©2017 by William Tuegel

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